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Fallout new vegas nvse functions list
Fallout new vegas nvse functions list




fallout new vegas nvse functions list
  1. Fallout new vegas nvse functions list how to#
  2. Fallout new vegas nvse functions list install#
  3. Fallout new vegas nvse functions list mod#

This issue directly affected hardcore needs build-up, which would also freeze in game real-time.īHardcoreNeedsFix – Fixes an issue where some hardcore needs could, for undetermined reasons, end up having negative values. Missile Launcher, Grenade Launcher, etc.) would only apply the damage from the explosion, even on direct hit, ignoring the weapon’s hit damage.īGameDaysPassedFix – Fixes an engine bug where the ‘GameDaysPassed’ and ‘GameHour’ global timers would “freeze” and stop increasing in game real-time (they would only increase when sleeping, waiting or fast traveling). For example, with 75 skill, items can only be repaired for up to 75% of their max health, as opposed to 100% as before, regardless of skill level.īEnableBigGunsSkill – Restores Big Guns as a fully-functional, playable skill.īProjImpactDmgFix – Fixes an engine bug where weapons which fire projectiles that explode upon impact (i.e. The max repair amount of items will be capped to the player’s Repair skill. \Data\NVSE\Plugins\jip_nvse.ini):īIgnoreDTDRFix – Fixes the Ignore DT/DR effect (mostly found in some melee/unarmed weapons), which is completely broken in the game. In addition, modifies the game’s damage-reduction calculation, such that DT is subtracted BEFORE DR is applied.īEnableFO3Repair – Brings back the FO3-style item repair menu to FNV.

Fallout new vegas nvse functions list mod#

It adds 800+ new functions, which can be used in GECK scripting and (in some cases) as conditions.Īs of v40.00, this plugin also includes all the functions from the (now defunct) Lutana NVSE Plugin, made by the venerable LuthienAnarion.įor a full list and documentation of the new functions, please visit either this page, or this page.Īdditionally, this mod includes numerous engine bug fixes/tweaks, and restores several broken game features. XNVSE is developed by korri123 (Kormákur) and jazzisparis.This mod is an extension to the New Vegas Script Extender (NVSE). (ianpatt, behippo, scruggsywuggsy the ferret, and hlp) Stephen Abel, Paul Connelly, and Hugues LE PORS

fallout new vegas nvse functions list

The original NVSE was created and maintained by Ian Patterson,

Fallout new vegas nvse functions list how to#

It does so without modifying the executable files on disk, so there are no permanent side effects.įor documentation on how to write scripts utilizing NVSE, see GECK Wiki. New Vegas Script Extender (NVSE) is a modder's resource that expands the scripting capabilities of Fallout: New Vegas. For bug reports and other problems, create a new GitHub issue. Supportįor support, contact us in the xNVSE Discord server. German No Gore, Xbox Gamepass and versions are not supported. XNVSE is compatible with the Steam and GOG versions of the game. Enabling the Steam Community option (enabled by default) will allow you to launch the game via Steam's standard UI. Launch NV via running nvse_loader.exe or, if you have patched the game using FNV 4GB Patcher, FalloutNV.exe.

Fallout new vegas nvse functions list install#

Do not copy these files to the Data folder or install it with MO2 as with a normal mod. If you see files named FalloutNV.exe and FalloutNVLauncher.exe, this is the correct folder. For Steam this is usually in your Program Files folder under Steam\steamapps\common\Fallout New Vegas\. DownloadĬhangelogs and all releases are provided in the releases section.

fallout new vegas nvse functions list

New Vegas Script Extender (xNVSE) expands the engine and scripting capabilities of Fallout New Vegas.






Fallout new vegas nvse functions list